CG Channel is part of the Gnomon group of companies: Nvidia professional GPUs The biggest difference is that the V can drive four monitors, while the V can only run three. While consumer hardware is tuned more towards fill rate and shader calculations, pro cards are tuned for 3D operations such as geometry transformations and vertex matrices, as well as better performance under GPGPU APIs such as OpenCL and DirectCompute. The V sports similar specs to the V No more [Alt]-tabbing, and no more stacking windows so that only one or two are visible at the same time! The latter viewpoint is evident in the fact that GPU-renderers are currently mainly used for previs and animatic work, while the final-quality rendering is relinquished to the software renderers.

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PassMark – FirePro 3D V – Price performance comparison

3x answer is simple: These are grahics units that draw power from the host computer via a USB connection, so not only are they quite expensive compared to the single-link adapters, but require a free USB port for each adapter used.

Next, we have the V The Quadro FX takes seventh in two of the graphice tests, with the V averaging eighth place. As I mentioned before, each card has the ability to drive multiple monitors: The g4800 here is broadly in line with the previous benchmarks, with the V taking the number one spot, the V coming in second, and the V taking a decisive third position.

DisplayPort quickly becoming the connector of choice for professional graphics cards for a number of good reasons, including physically smaller connectors, better signal integrity and the ability to go beyond the current resolutions for future super-high resolution displays. The FirePro V takes seventh, and the V brings up the rear at number eight.


These days, most pro cards share hardware with their consumer counterparts, although the chips are usually hand-picked from the highest-quality parts of a production run. Houdini edition of the renderer gets support for texture baking, and Nvidia’s OptiX denoising in interactive renders.

I was very impressed with the V Once again, v48000 have the V and V in the lead, tying for first place. HPAutodesk, Evermotion. I think the V is the card that will appeal to most DCC professionals, including modelers, texture artists and animators. So do DCC users really need this many monitors?

I have always found its graphics offerings run extremely well and stably with DCC applications and, in my opinion, the ability to run three or more monitors on a single card through Eyefinity technology gives AMD a superior productivity tool.

Unless the tasks the GPU is trying to perform fit entirely within the on-board memory, data must be swapped between the RAM on the GPU and that of the workstation itself, making computation much slower.

I have been told by AMD executives that there is a lot of exciting stuff in the works that will leverage the GPU-compute power of the FirePro cards, and all I can say is, hurry up guys: In conclusion AMD has quite the powerful line-up of professional graphics cards, from high-end monsters all the way down to its entry-level contenders.

The V comes a clear fourth; the V, V and Quadro FX share fjrepro place; and the V is left in eighth, due to its lower viewport performance. Instead it uses technology based on advanced DirectX-based pixel shaders to achieve its final render output, and it does it in near real time.

ATI FirePro V Specs | TechPowerUp GPU Database

Having said that, I have had some requests to include Cinebench tests in my various reviews — so congratulations, Cinebench: This is not the fault of the engineers who write these benchmarks: The V comes in third. But at the moment, this is where Nvidia has the jump on AMD. No more [Alt]-tabbing, and no more stacking windows so that only one or two are visible at the same time! It is targeted at graphics professionals who rely not only on speed, but rock-solid stability and support. I would have liked to include some GPGPU benchmarks in this review, but until we have appropriate software in which to perform the tests, it seems better to hold fire;ro.


ATI FirePro V4800 – graphics card – FirePRO V4800 – 1 GB – Smart Buy

Some of you may ask why I have not included any ZBrush benchmarks here. Updates may be sporadic until the New Year, but normal service should resume on 2 January In contrast, standard DCC apps usually run to million polygons for complex scene files. However, in this test, the V takes the number four spot in both benchmarks and the V comes in at number five.

Where performance starts to fall off is when viewport shaders are used heavily, or when sculpting high-density meshes in Mudbox. While there used to be several players in the latter category, including 3Dlabs, Matrox and ELSA, the industry is now dominated by two companies: The system runs Windows 7 bit and testing was performed with several combinations of the following displays: It is also beneficial for those who use systems built in smaller cases.

First off, we have the mighty V

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